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The Soundblaster Multimedia Experience 3
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crusher.txt
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1992-08-02
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* SOLEAU SOFTWARE PRESENTS *
CRUSHER
(3.1)
____________________________
Programed by William Soleau
March 1991
(3.1) Revised (c) July 1992
Requirements: EGA / AT class computer / min 512k
Hard Drive Recommended
Files Needed
Crusher.exe Crusher.ov1 Crusher.ov2
Crusher.ov3 Crusher.ov4 Crusher.ov5
Crusher.dat
* Objective *
You are about to enter a cavern made up of 25 different
rooms. The objective is to collect as many points as
possible while avoiding roving monsters. You are given a
quest to locate certain objects somewhere within the vast
maze of rooms. Crusher is a strategy, arcade, and adventure
game all in one.
* Instructions *
Upon first loading the game, an opening screen will
introduce you to the cast of characters. You will then see
a square room filled with tiles. There are four exit doors.
You are located in room #13 to start. There are gray tiles
and red tiles. All the rooms have some gray tiles, yet the
colors of the other tiles will change as you proceed from
room to room.
* Map of Rooms *
┌──────┬──────┬──────┬──────┬──────┐
│ │ │ │ │ │
│ 1 │ 2 │ 3 │ 4 │ 5 │
├──────┼──────┼──────┼──────┼──────┤
│ │ │ │ │ │
│ 6 │ 7 │ 8 │ 9 │ 10 │
├──────┼──────┼──────┼──────┼──────┤
│ │ │Begin │ │ │
│ 11 │ 12 │Here │ 14 │ 15 │
├──────┼──────┼──────┼──────┼──────┤
│ │ │ │ │ │
│ 16 │ 17 │ 18 │ 19 │ 20 │
├──────┼──────┼──────┼──────┼──────┤
│ │ │ │ │ │
│ 21 │ 22 │ 23 │ 24 │ 25 │
└──────┴──────┴──────┴──────┴──────┘
Your man will be placed by one of the exit doors.
To move him around the room use the arrow keys. The gray
tiles cannot be moved, but the colored ones can. If there
is an empty space on the other side of the tile, you can push
it to that area. This is how you can get to exits, grab
points, crush monsters, etc. Also, in the room you will notice
(starfish like) monsters moving through the maze. Their one
objective is to eat you up, so you always have to avoid them.
To do this, you can push blocks in their way. Better yet, trap
them and totally crush them so that there are no spaces for
them to move. If you do this, you not only get points but the
monster will disappear and a special oxygen tile will then appear
somewhere in the chamber.
* Oxygen *
Oops! Oxygen... Oh yes, because this cavern of rooms
is so far beneath the earth's surface, you will always need
oxygen to survive. Throughout the rooms, there are oxygen
tiles that you should grab, because if you run out of air...
well you guessed it... it's over!
* Diamonds *
There are also diamonds of different colors within the
rooms. Grab these and you will get points. Be careful
though, if a monster is on the other side of it. Remember
that he can't get to you by going through it, yet if you
grab the diamond....well then... you're fair game for him.
* TNT (bombs) *
The other objects that are found in the rooms are
sticks of TNT. These are not only great to blast through
walls with (gray also), but without them, you cannot
complete the game. To remove a wall, press the spacebar.
You will see a message that says dynamite activated. Press
the arrow key in the direction you want the wall removed.
If there is nothing there, then it will not blow. If you
decide not to use your valuable TNT then press the spacebar
again to de-activate it. These sticks of dynamite will be
your most important friend when things get tough. Every 250
moves of your man and a certain amount of points gained,
will deposit a few more tiles within the rooms (not in the
room you're presently in). Therefore, get as many points as
you can, even if you've already reached the first objective
of 10,000 points.
* Objectives *
* Okay, now let's get down to the first objective. *
When you begin the game, you will need to get at least
10,000 points before your first objective will appear. When
you reach this point, a special message will appear. READ
IT CAREFULLY! It will tell you about the Secret Spy MR.X.
He will then be placed somewhere in one of the 25 rooms.
You must find him so that he can give you directions to a Map.
This special Map will locate the Beautiful Eve. Boy... it's
always a maiden in distress. Actually, she's in a dungeon in
which you'll have to figure out how to free her. Eve tells you
that there is a Punk Rocker named Ted that has some very valuable
information regarding certain numbers. These numbers might just
be combinations to a Vault? Let's just say you have your work
cut out for you!
Simple huh...? heh...heh...heh...
* Story Line *
1. Get 10000 Points
2. Find Mr.X.
3. Find Special Map
4. Find Eve
5. Rescue Eve
6. Find Punk Rocker Ted
7. Find First Number
8. Find Second Number
9. Find Third Number
10. Find Vault
11. ?????????? (you win)
There are many strategies you'll use to get better at
the game with each try. For instance, when you see EVE in
the dungeon surrounded by walls and walls... (assuming you
even get that far) and you have no TNT, go to another
room and try crushing monsters. Each monster you crush
removes some tiles from the dungeon. Another strategy is to
arrange tiles in a room before you leave, so that if a
monster is placed inside it, it's easy to trap him. There
are so many strategies, but you'll discover your own.
Each time you leave a room and enter a new one, there
will always be 3 monsters to face. Once you've left a room
the monsters will rejuvenate, even if you crushed some of
them. Perhaps upon entering a room, you don't like the fact
that the monsters are where they are, simply exit the room
again and re-enter. The monsters will have moved to
another part of chamber. Of course you use up a little oxygen
each time, but it's better then being a snack for the monsters.
* Scoring *
Diamond : are worth 150 points
TNT Tiles : are worth 4 Bombs (sticks of TNT)
Oxygen Tiles : are worth 6 tanks (10 move each)
Crushed Monsters
Red & Green's 125 points
Yellow 200 points
Purple (fast!) 300 points
Bonus points are give if you crush 2 or more monsters
within the same room.
200 points added for 2 monsters crushed
500 points added for all 3 monsters crushed
3000/5000/10000 points for different objectives
found and reached.
- 1000 points for each man you lose. You have
5 to start the game with.
* Game Over*
The game will end if you lose all five of your men. The
game will also end if you run out of oxygen before you complete
your mission. The oxygen gauge and the other important
statistics are always shown at the bottom of the board.
You don't have to finish the whole game each time to win.
You are trying to accumulate the highest score possible before
either you have run out of air, lost all your men, or opened the
Vault. 10 top scores are recorded for posterity.
This game is not easily completed, but you'll have fun trying.
The best way to learn any game, I feel, is to just start playing.
This way you'll get a feel for the action. Pictures are worth a
thousand words... so go to it !!
* Crusher Keys *
Arrow keys: Move man (push blocks)
<M>ap : Show your room location
<S>ound : Toggles sound (on/off)
s<C>ores : Show top 10 scores
sa<V>e : Save game (registered.version)
<L>oad : Load previous game (registered.version)
<Q>uit : New game/Quit Game
* * * * *
* SOLEAU SOFTWARE MEMBERSHIP / REGISTRATION *
Crusher is distributed as Shareware. A registration fee
of $12.00 is requested if you find this game is a worthy addition
to your collection. The registered version of Crusher will greatly
speed up the loading and exiting of the program and will allow you
to Save games in the middle and then Load them back and continue
where you last left off. A registration for Crusher will also make
you a Soleau Software Member. All Members receive information and
discounts on our other Shareware Games, plus Special Bonus Package
Offers.
Please take the time to read the CRU_REG.DOC file which describes
how you can get information on our many other games and how to become
a Soleau Software Member.
We at Soleau Software thank you for your support and hope you
will continue to enjoy this as well as our other Shareware products.
Sincerely,
William Soleau
President
Soleau Software
163 Amsterdam Ave
Suite 213
NYC, NY. 10023
Compuserve #: 70407,1730